Sunday, May 31, 2009

Another Hero


Saw a few single tree renders around the web and remembered it's been quite some time since my last hero tree render. This is a super simple creation, using a HyperTerrain (thanks to Dax Pandhi's tute on HyperTerrains) with EcoSystem for a base, and a single proc fractal with EcoSystem for the canyon. Only one light source (the sun), and a single Vue high def tree.

Sunday, May 24, 2009

Realistic Procedural Terrains

New Tutorial available! Dax Pandhi has a great new Vue tutorial available at QuadSpinner. It focusses specifically on how to create procedural terrains. I used some of his techniques in my last blog post. Dax is a master Vue artist, and I look forward to more of his tutorials-- especially the one on Capturing the Brilliance of Light.

Sunday, May 17, 2009

Experimental Lab :: Location 7

Working on unique procedural terrains in Vue 7.5. Continuing with XLabs theme speed renders. Modeled in Vue.

Saturday, May 16, 2009

Experimental Labs :: Location 6


Another render with focus on atmosphere and lighting. All modeled in Vue.

Saturday, May 9, 2009

Science Center


A quick speed render concentrating on lighting and atmosphere effects. I used an existing model of a Science Center I did for a client awhile back.